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Maths EPQ artefacts: ideas, rules and how to evidence one

Instead of a dissertation, you can make something: a simulation, app, teaching resource, game, physical model or instrument. You still write a research-based report, and you are still marked on the process.

The rules, by board

Maths artefacts that work

How to do it well

  1. Research first: what exists, what the maths says, what users need.
  2. Write a design brief and measurable success criteria.
  3. Build in stages and record each with dated photos or versions.
  4. Test against your criteria, with real users where it fits.
  5. Evaluate honestly and say what you would change.

Artefact ideas

All 93 ideas: 33 can be done as an artefact (filter by product).

Frequently asked questions

Can a maths EPQ be an artefact?

Yes. A simulation, program, teaching resource, game or model can be the product, as long as it comes with the research-based written report your board requires.

How long is the written report for an artefact EPQ?

AQA: at least 1,000 words. Pearson's Unit 4: an estimated 1,500 to 3,000 words. For WJEC/Eduqas and OCR, see the board's specification.

Your EPQ must be your own work. These pages coach: ideas, structure, checklists and planning. Submitting text, proofs, code or analysis written by someone else or by an AI tool as your own is malpractice. How to use help and AI honestly.

The Extended Project Qualification is offered by several awarding bodies, including AQA, Pearson Edexcel, OCR and WJEC/Eduqas. A Level Math Revision is independent and is not affiliated with or endorsed by any awarding body or university. Summaries of the rules are in our own words: your school and your board's specification have the final say. Every idea here is our own.